I made some more efforts now to crack up the ambience lighting to have a good idea on the kind of atmosphere i wanted the image to have.
I used Gimp to post produce this Wip render.
This entry was posted on May 2, 2013 by Gabriel solon. It was filed under Uncategorized and was tagged with animator, architecture, artist, arts, aviation, blender, blogging, building, character, cityscape, drawing, fighter, freelance, freelancer, gabriel, gabriel solon, gaming, illustration, neoclassical, new architecture, scene, scenery, solon, sukhoi 47, technology, texturing, timelapse, totex, turntable, vfx, video, videogames.
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