I decided making this japanese style game asset to train small project management and making a prop efficient and detailed.
This entry was posted on May 6, 2014 by Gabriel solon. It was filed under Uncategorized and was tagged with animator, architecture, arts, blender, building, cityscape, drawing, freelance, gabriel solon, illustration, Landscape, modeling, new architecture, pagoda, scene, scenery, texturing, vfx.
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